{"id":1854,"date":"2020-11-20T11:24:59","date_gmt":"2020-11-20T16:24:59","guid":{"rendered":"https:\/\/blog.alfred.edu\/expandedmedia\/?p=1854"},"modified":"2020-11-20T11:24:59","modified_gmt":"2020-11-20T16:24:59","slug":"eia-alumni-victoria-bradbury-receives-megagrant-from-epic-games-to-expand-unreal-engine-with-physical-computing","status":"publish","type":"post","link":"https:\/\/blog.alfred.edu\/expandedmedia\/eia-alumni-victoria-bradbury-receives-megagrant-from-epic-games-to-expand-unreal-engine-with-physical-computing\/","title":{"rendered":"EIA Alumni Victoria Bradbury receives MegaGrant from Epic Games to Expand Unreal Engine with Physical Computing"},"content":{"rendered":"\n<p>Huge congratulations to EIA Alumni Victoria Bradbury for receiving Epic Games, Mega Grant!  Read more about the <a href=\"https:\/\/www.unca.edu\/events-and-news\/stories\/megagrant-epic-games-victoria-bradbury\/?fbclid=IwAR3jq2JFWcvmMs26b4VDMFSs_ZFu_MoCYLO1eWyeTQhByiJiu0nGDUYKE8I\">project here<\/a>.   <\/p>\n\n\n\n<p>UNC Asheville Assistant Professor of New Media <a href=\"http:\/\/blurringartandlife.com\/vb\/cv.html\">Victoria Bradbury<\/a> has received a $44,000 Epic MegaGrant from Epic Games for artistic projects tying together Epic\u2019s Unreal Engine with physical computing using microcontrollers.  <\/p>\n\n\n\n<figure class=\"wp-block-image size-large is-style-default\"><img loading=\"lazy\" decoding=\"async\" width=\"932\" height=\"509\" src=\"https:\/\/blog.alfred.edu\/expandedmedia\/wp-content\/uploads\/sites\/7\/2020\/11\/Blue-Boar-gogglers-web.jpg\" alt=\"\" class=\"wp-image-1855\" \/><figcaption> Screen capture from the trailer to Victoria Bradley\u2019s Blue Boar VR <\/figcaption><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Huge congratulations to EIA Alumni Victoria Bradbury for receiving Epic Games, Mega Grant! Read more about the project here. UNC Asheville Assistant Professor of New Media Victoria Bradbury has received a $44,000 Epic MegaGrant from Epic Games for artistic projects tying together Epic\u2019s Unreal Engine with physical computing using microcontrollers.<\/p>\n","protected":false},"author":12,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[4],"_links":{"self":[{"href":"https:\/\/blog.alfred.edu\/expandedmedia\/wp-json\/wp\/v2\/posts\/1854"}],"collection":[{"href":"https:\/\/blog.alfred.edu\/expandedmedia\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.alfred.edu\/expandedmedia\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.alfred.edu\/expandedmedia\/wp-json\/wp\/v2\/users\/12"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.alfred.edu\/expandedmedia\/wp-json\/wp\/v2\/comments?post=1854"}],"version-history":[{"count":2,"href":"https:\/\/blog.alfred.edu\/expandedmedia\/wp-json\/wp\/v2\/posts\/1854\/revisions"}],"predecessor-version":[{"id":1857,"href":"https:\/\/blog.alfred.edu\/expandedmedia\/wp-json\/wp\/v2\/posts\/1854\/revisions\/1857"}],"wp:attachment":[{"href":"https:\/\/blog.alfred.edu\/expandedmedia\/wp-json\/wp\/v2\/media?parent=1854"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.alfred.edu\/expandedmedia\/wp-json\/wp\/v2\/categories?post=1854"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.alfred.edu\/expandedmedia\/wp-json\/wp\/v2\/tags?post=1854"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}